Last week, we were "treated" to a very short, vague teaser for the upcoming "Saw" video game from Konami. When I first heard about the game, I was curious as to whether or not it would be puzzle based or action based, and as it turns out, it's a bit of both:
The story centers on Detective David Tapp who awakens in a decrepit, abandoned asylum. He has been captured by his longtime nemesis, Jigsaw. Obsessed with catching this serial killer, Tapp’s mission has consumed him and ruined his family, resulting in divorce, mental imbalance, and abandonment. Worse yet, this frantic hunt destroyed Tapp’s career while he watched his long-time friend and partner get killed by one of Jigsaw’s traps. Now Jigsaw has the upper hand and has captured the detective. Tapp must play a deadly game—the likes of which he has been investigating for years—to escape, and in order to do so he must survive the lethal traps and puzzles that Jigsaw has put in place for him and others. But each victim has a dark connection to Tapp. Will Tapp save them? Can he survive his obsession to find the Jigsaw killer?
Dun dun dunnnnnn. I can't say that I'm not a little bit excited about this, but I'm really interested to see what kind of liberties were taken and where. The trap bits could be a welcome break from survival horror conventions, but I have to remain skeptical about the "moral choices." Usually, the good path obviously rewards you far more than the alternative, and playing with that concept could be key to success. Stay tuned for more details.