Although the Wii version of the killing-zombies-in-a-mall classic "Dead Rising" hasn't even hit shelves yet, the years of rumors are now finally validated. Several reputable gaming sites are passing along this mini press release that contains some of the juicy details:
Dead Rising 2 is set several years after the infamous zombie invasion of Willamette. Unfortunately, the zombie virus was not contained at the conclusion of Dead Rising, spreading unchecked throughout the United States and Dead Rising 2 depicts a country where zombie outbreaks continue to strike.
Dead Rising 2 is being developed in partnership with up and coming Canadian developer Blue Castle Games. A number of members from the original Dead Rising team will be working alongside Blue Castle Games throughout the development process, including Capcom’s global head of research and development, Keiji Inafune, who as the game’s Producer will play an active role in the project.
I have to admit, although I loved hitting golf ball after golf ball at the advancing undead in the original, it was unneccesarily difficult, and punished gamers by putting a 72 hour time limit on their experience. That being said, the change of scenery presents a number of titilating possibilties and you would hope that having 3+ years to fine tune will bode well for "Dead Rising 2." As always, I'll reserve judgement, but I'm cautiously optimistic about this one.
"Dead Rising 2 Announced For PC & Consoles" via Voodoo Extreme